Dude, Where is my form?

Building UI forms for editing model objects is a repetitive task. That's why we have started a small project called FXForm to provide automatic form generation for JavaFX objects. The goal of this library is to easily create customizable forms for any JavaFX object.

A small example might be more talkative. Let's imagine you have the following model class:

and you need a form to edit an instance of this class. FXForm allows you to generate this form with a few lines of code:

and you will get something like this:

Fxform_demo

Checkout the Usage page of the project wiki for more information!

Dude_wheres_my_car

IoC in JavaFX

loC frameworks are very useful when you develop modular applications. I've been working with Guice and Tapestry IoC (which is an independent module of the Tapestry project) in the past, but I had to abandon them when I switched to JavaFX since none of them seemed to be compatible with JavaFX.
The main issue was about the use of annotations. They are both heavily depending on annotations to define the injection mechanisms - and JavaFX unfortunately does not allow us to use annotations...
However, the Tapestry framework provides another way to access services by requesting them directly to a registry without using annotations. (I didn't find something similar in Guice, but it doesn't mean that there is no way to get Guice working with JavaFX).
To play with tapestry injection, the first thing you need is to define an interface describing your injected service, let's call it TestInterface:
(actually it's an abstract class, since JavaFX does not use interfaces, but it doesn't matter)
Next step is to define a concrete implementation of this interface that will be injected, for example TestInterfaceImpl:
The core concept of Taspestry IoC framework are the modules. Basically a module define some bindings between interfaces and their implementations. Let's define a pure JavaFX module binding our injected service:
(Note that the concept of "autobuilding" will not be working, since it requires to define a "bind" method, which is a reserved keyword in JavaFX - not idea how to fix this for the moment)
We can now set up a registry with the defined module:
Well, we are now ready to request the service corresponding to the TestInterface simply by asking it directly to the registry:
And you should get the instance of TestInterface you defined in the corresponding module!
Finally, to get things a bit cleaner you can move all the registry stuff the a separate class:
This way, IoC.registry will give you an access to your registry in your application. Just make a call at IoC.init() before using it. This is not as "beautiful" as annotations, but still much better than no IoC. Let me know if you get a more elegant solution!

Note: This article is not intended to be a tutorial for taspestry-ioc, you will find more documentation about it in this howto and on the official website. Moreover, there might be other IoC frameworks that work with JavaFX, just let me know if you are successfully using another one!
Note 2: Tapestry IoC is following a strict "fail-fast" policy and building the registry will fail if your module contains unrecognized methods. This is a bit problematic with JavaFX modules. Actually, all JavaFX classes implements the com.sun.javafx.runtime.FXObject interface. So a JavaFX class contains systematically a bunch of methods inherited from this interface, that tapestry does not recognize. This will lead to an error message like this when you try to register your JavaFX module into the registry: "java.lang.RuntimeException: Module class injectiontest.services.TestModule contains unrecognized public methods: public boolean com.sun.javafx.runtime.FXBase.getAsBoolean$(int,int),[...]". There is a corresponding jira entry. You can get the patch from this ticket to solve this issue for the moment.

JavaFX composer, dynamic layout and XScene

As I mentioned in a previous post, I was quite unsuccessful developing a resizable application with dynamic layout behavior using the beta release of the Netbeans composer. An Amy Fowler's post about Growing, Shrinking and Filling reminded me that I should give another try - dynamic sizing behavior is a great thing.
Moreover, some interesting changes have been introduced in the RC1 version of Netbeans. Let's see how to do this:
  • Create a new design file. By default the design file creates a javafx.scene.Scene. Unfortunately, this scene does not dynamically resize it's child nodes to it's current size.  This is exactly what the org.jfxtras.scene.XScene does. However, in the beta version of Netbeans Composer it was not possible to replace the default Scene by the one provided by JFXtras. Netbeans RC1 has introduced a cool feature: the Class Name Property. This allows to customize the class used in the generated code for a given component. This is a very interesting feature, bringing flexibility without overloading the composer's interface. This way you can customize any component handled by the composer (as long as it's using the same properties). In our case, just set "org.jfxtras.scene.XScene" as class scene for the scene component.
  • Next step is to add a layout manager to the scene. Let's use the Grid container, which is now supported by the RC1 version of the Composer! You can then add components to the layout and manage the number of rows and columns of the Grid layout. Notice that a new property has been introduced in the layout properties of the components: "Grid Hor. Span". This allows to control the spanning of a component over multiple columns. For example, in the attached screenshots, the bottom button is spanned over two columns. The left button switches it's Vertical Fill property, automatically adapting it's size to the new constraints.

You can now start building your application with dynamic sizing and layout using the JavaFX Composer - a big step forward!

(download)

Developing a business application with JavaFX Composer

When we started developing our first business application, I've hesitated a long time whether we should give a try to the Netbeans JavaFX composer. I am not a big fan of such gui design tools, especially because you usually get stuck sooner or later as your application grows. But I decided to give a chance to this new tool and got really convinced by the tutorials. So we started developing our application with this tool and we have now reached our first release. So let's have a review:

  • The first main question is about resizable layout. You can edit all the required layout information using the composer, but for the moment it's clearly more oriented for static layouts. So we decided to develop a fixed-size application. I hope future releases of JavaFX and of the composer will facilitate the development of resizable applications (for example by providing a resizable scene like the JFxtras' XScene)
  • The composer is designed to work with a single design file, i.e., your whole interface code is stored in a single JavaFX class. We quickly reached a point were we got a "code too large" error, due to the size of the class which is limited by the compiler. At this point I really thought I would stop using the composer, since I couldn't figure out how to split the design file without loosing the advantages of the composer. I have finally found an approach which proved to be quite handy using placeholders panels to integrate the nodes of separate design files. I'll post a separate blog article about this.
  • Another big drawback of the Composer is that you can't work with custom nodes (for examples with JFXtras controls). It would be really interesting to be able to manipulate custom nodes with the composer. For the moment the solution is to use a placeholder and to insert your component manually. As long as you use mostly standard JavaFX components this is not too annoying, but it can be quickly annoying if you work with many custom nodes or controls.
  • The state system is robust and provides a very nice way to manage the view according to the logic of the application. It's very easy and powerful to work with the states. The only point that was sometimes problematic is that you often edit some properties unintentionally in a specific state instead of in the master state. The "set to master" button is then really helpful.
  • Some minor features are still buggy. For example the edition of the Tooltip of a node does not work for the moment, clicking on the add button just lead to some Netbeans errors. However, this can still be done manually.
  • The auto-completion is unfortunately not provided when you edit the code of a binding through the property dialog, that would be handy.
  • Refactoring does not work in the code managed by the composer. So if your gui is bound to a model object and that you refactor the name of this object, the managed code won't be updated and you will have to do it manually through the composer gui.
To conclude I must admit that I've been really impressed by the Composer tool. It's stable and robust. The resulting JavaFX code is clear and remains clean even after hours playing with the composer. Some of the drawbacks and limitations I've enumerated are clearly annoying, but finally the composer is very very promising. I wouldn't have bet one month ago that we would have developed a business application with this tool. Now it's done, and I'm not sure I would be able to give up this composer so easily.

JavaFX chart API and logarithmic scale

 

JavaFX provides an impressive chart API that allow to draw a wide range of charts. Unfortunately the only scale that is available for XY charts is a linear implementation.  Since the javadoc of the API is sometimes a bit rough it took me some times to get figure out how to get a logarithmic scale. After a discussion on mix.oracle.com it turned out that there where to approaches: 

  • the first one is to transform your data with the logarithmic function before injecting it into the chart and to adjust the formatting of the labels to "simulate" a logarithmic scale. Since I don't really like the idea of manipulating the data to get the expected representation I prefer the second approach:
  • the second one is to provide your own implementation of a logarithmic Axis. Let's see how to do this:
Extend the ValueAxis class. There are two methods to implement:
public getDisplayPosition(valuejava.lang.Object) : Number 
 will do the mapping between a data value and its visual position. For a log axis, the implementation will look like this:

protected abstract updateTickMarks() : Void  will define which tick marks should be displayed. The javadoc does not say much about this function. It looks like the main idea is to update the tickMarks sequence of TickMark. The fields of TickMark are weirdly flagged as public-read package, so in oder to instantiate TickMark for our implementation we first need to define a class extending TickMark, let's say CustomTickMark, and to put it in the package javafx.scene.chart.part in order to be able to set the required fields. After that you just need to update the sequence of tick marks with the marks you want to see on your chart, which can look like this:
Well, you're now ready to use this LogAxis with your chart. The following example demonstrate the use of this LogAxis as x-scale of a chart.
Log_scale

JFXtras available in Sonatype OSS Repository

We have recently worked on a mavenization process of the JFXtras project to make it easily usable in a maven project. The project now has a pom and the current version (0.7-SNAPSHOT) is hosted at the Sonatype OSS repository.

To use JFXtras in your maven project, make sure that your maven environment has access to the Sonatype repository and just add the following dependencies to your pom:

EDIT: artifacts names have changed, they are now prepended with "jfxtras-"


Hope this helps using this great lib!

Draggable nodes in XTreeView

I recently played around with XTreeView the tree component of JFXtras. It's a nice component with a clean boundary between control and view so that was quiet easy to add a draggable behaviour to the nodes. By the way I'm really grateful to Rakesh Menon for his clear post about Drag and Drop in JavaFX.
The main idea is to wrap a renderer into a draggable wrapper that will encapsulate the created nodes into a SwingDragSource.
Checkout the demo: 
You will find the source and the eclipse project in the attached zip.

Click here to download:
DnDTreeViewDemo.zip (1.75 MB)

Just bind it

The javafx binding concept is nice and powerful. But sometimes it might be a bit difficult to figure out how to use it.

Let's assume you have the following bean
and you need a variable bound to the sum of x*y for a sequence of those beans. Actually this problem can be expressed more generally: how to bind a variable to the result of a function applied to a sequence of elements (i.e. have it updated each time the sequence is modified or a field of a bean is modified). In java you would required tons of PropertyChangeListener registered correctly. With javafx you can write it in a more concise way using the bind keyword and bounded functions. But the first time I wanted to write it, I had to fight a little bit with the syntax. So I wanted to share this small unit test demonstrating a way to achieve this:

MediaPlayer keeping quiet

According to the javafx media tutorial, playing a sound is simple. JavaFX provides a MediaPlayer to easily play any media source. You just need to define your Media by it's URI, so this should looks like:
This seems very easy, but if you tries this, you might here nothing!
Then you are certainly in one of the two following cases:
  • Your sound resource is packaged within your jar. This is not supported for the moment, see javafx faq
  • You are trying to play a short sound sample. The first time I tried to play a 2s sound sample, my speakers kept desperately quiet. So what happened? A look at the Improve Media Performance tutorial put me on the way to the solution: according to this article, "for faster playback of a streaming media that is progressively downloaded, it helps to initialize the engine first by using the same media behind the scenes". So, when you call the play function of the MediaPlayer, that playback engines "crunches" the first seconds of the sound sample during it's initialization. For a long sound, you just almost don't notice it, but a short sound sample might totally vanish. Unfortunately the MediaPlayer does not provides an init method, and the only way you can do it for the moment is to set your player to mute, play your media once and then rewind and unmute. It's quiet ugly, but it's the "official" solution proposed in the previous article. If you have a better solution, I'd be happy to hear it. Or just hope that javafx 1.3 will add an init method to the MediaPlayer.

Unit testing your javafx application

In my last post I described how to set up a maven-javafx project using the jfrog-javafx plugin. One essential point was still missing in the configuration: the execution of javafx unit tests. By default, the jfrog-javafx plugin is not configured to handle a test folder. So let's see how to do that:
  • Create a src/test/javafx folder in your project
  • Put a unit test in this folder. Note that javafx does not support annotations, so the test must be written according to junit 3 rules. (however, you can use junit 4 in your dependencies, since it's backward compatible)
  • Update the configuration of the jfrog-javafx plugin to compile both the main and the test javafx folders. We define two executions for this plugin. The main execution will process the javafx resources and compile the javafx code in src/main/javafx during the compile phase. The test will compile the javafx code in src/test/javafx during the test-compile phase. You might also notice that junit is declared as a dependency of the plugin to fix a classpath issue since the jfrog-javafx plugin does not include the dependencies with test scope during compilation
  • Now your javafx test should be executed during the test phase of the maven lifecycle like a regular java unit test. You can now let hudson run your javafx unit tests at each build!